Polarity
Rank #2570 on PlayPulse
Rank #2570 on PlayPulse
An incredible single-player experience You’re hired to hack into the most secure database on the planet by a client with big money and mysterious motives. Uncover the mystery as you progress deeper into the system’s core in this amazingly clever puzzle platformer. Polarity is made exclusively for experienced gamers. You’ll need clever wits and fast reflexes to beat the system’s security and reach the world-changing prize buried deep inside. Full-featured co-op campaign Polarity also features a separate two-player local coop campaign, which supports both gamepads and mouse & keyboard. “15 co-op campaign levels were created just for multi play, and they're just as satisfying as the solo content.” Finally, there’s a kinetic 2 player versus mode that leverages Polarity’s core mechanics. “It's a bit like goalie vs. goalie soccer, but it's a riot. Gather the friends together, let's toss the ole cube around.”
The developers have re-released this game THREE TIMES. They've been changing the release date to attract the attention of unknowing possible customers. Oh, it's not a very good game either.
This game can be summed up in two words: wasted opportunities. First off, the game looks amazing. The graphics are rather simplistic cyberpunk, but they do exactly what they need to. The soundtrack fits the theme of the game perfectly. The main mechanic of the game, switching between red and blue, is criminally underused. There are only 2 objects in the game that care about your polarity; lasers (which will kill you if you don't match the polarity) and gates (which are solid walls if you don't match their polarity and passthrough if they do match). I can only think of 2 levels where polarity is more complicated than leaving it on the right one, and one of those is the tutorial. Too many puzzles are simply about putting cubes in the right holes. Go look up an indie game by the name of "death squared", and you'll see so much more that can be done with simply being red vs. blue. The main goal of the game, collecting data fragments, is more of a chore. I think there are 3 in the entire game that are hidden cleverly, or are rewarding to collect. Most criminally, however, is its length. If you look near my name, you’ll see that I've played the game for less than an hour. Well, I'm already done with the main game. There are only 12 levels, and since every 2 levels introduce some new mechanic, the game never fully utilizes its own mechanics. If they made more levels, more polarity affected components, or a level editor, (preferably all 3), this game would rival portal as a sci-fi immersive puzzle game. As it is, though, it's nothing more than an attempt to ride portal's fame, without adding anything meaningful.
Polarity is a first person logic puzzle game whose concept is vastly inspired by Portal. It has similar mechanics but at the same time it is full of originality. The companion cubes might not be as cute as in Portal, but they’re still present in this game and needed to complete the puzzles. An innovation consists in the ability of the player to switch between two polarities (red – blue) which allows him to run through gates or to jump on platforms, according to the selected polarity. The single player part consists of 14 puzzles that are not too hard to solve, with difficulty increasing each level though. However, even the most difficult levels can be solved in less than 5 minutes each. The 10 bonus levels are slightly more difficult to figure out, but they add new fun features to the game. The coop mode, on the other hand, is quite challenging. The two players must cooperate to solve the puzzles that are much more complex than in single player mode. The levels are bigger, now consisting in multiple rooms. The path to the exit isn’t usually the same for the two players, but nevertheless, they need to work together to reach it. There are places in which timed jumps are needed while trying to grab certain objects at the same time, and these jumps are not easily performed with a controller as compared to a mouse and keyboard setup. Sadly, the game offers only local coop and not online multiplayer, so make sure to invite a friend that can be persuaded to work on those together with you, without him losing his patience. Or even better, maybe you can convince him/her to do those tricky jumps :) Don’t hesitate to buy it, especially discounted, since it is a very fun game! More reviews on the Lilly's Corner Curator page
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