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6About Mini Metro
In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays. The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely. Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.Key Features. Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it. . Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge. . Build your metro exactly how you want to with the all-new Creative mode. . Over two
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Player reviews
When I was a kid, I lived in a large city with a modern and renowned subway system
When I was a kid, I lived in a large city with a modern and renowned subway system. I used to draw subway network maps just for fun, making each line a different color, setting stations, and crossing them all to create intricate connections. Even as a child I knew that this concept could be turned into a fun game. Two decades later, someone really did, and boy do I love it. It’s everything I imagined and then some. I’m bad at it, but I can’t get enough. It’s simple, yet very challenging. Highly recommend it.
- Graphics4.5
- Gameplay4.5
- Story4.5
- Value4.0
You can check other reviews for a gameplay review, I wanna write about the developers of the game
You can check other reviews for a gameplay review, I wanna write about the developers of the game. Dinosaur Polo Club is a great indie studio, they did everything right. Start an early access and keep this game updated with new content for free almost 2 years after release, also they don't abuse of the RECENTLY UPDATED section, they do a right use of it, only to communicate the news and updates of the game and not spam like others. I hope they start a new project because I gonna fully supported :) Update 1, 20 October 2017: I was looking my completed games and found that I lost one in my count, so I checked completionist.me and found that Mini Metro had a new Update with one new City and two achievements, looks like its that time of the year to reinstall and complete the game for the sixth time because they keep updating the game :D Update 2, 22 November 2017: This game totally deserves the “Labor of Love” Award Update 3, 21 November 2018: Updated again and was yesterday :D Update 4, The game was updated AGAIN :3 Update 5: Several updates :D
- Graphics4.0
- Gameplay4.5
- Story3.5
- Value4.0
Oh man, where to start with Mini Metro
Oh man, where to start with Mini Metro. I picked up the game in alpha, I remember greatly enjoying it, and when it was released on PC, I started looking for it when it went on sale. I grabbed it through a Humble Bundle, and I have played it for multiple hours since, as you can see. The game is about building an efficient metro/subway system in ever-growing cities with randomly generated stops, and unique features. The inclusion of night and colorblind modes are fantastic. The simple Harry Beck aesthetics of the game and relaxing(ish) music are good enough for me to recommend this game to anyone. Also, circle stations are satan spawn, and you will hate them as lovingly as I do one day. PS. Dev team is amazing, I love all of them and they are the best kinds of people that exist.
- Graphics4.5
- Gameplay4.0
- Story4.0
- Value4.0
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