PlayPulse Real players. Real rankings.

BATTLETECH

Harebrained Schemes

PCMacLinux $39.99 2018-04-24
3.7/ 5

3 player ratings

Rank #2274 on PlayPulse

Screenshots

6

About BATTLETECH

From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield. COMMAND A SQUAD OF 'MECHS IN TURN-BASED COMBAT. Deploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.MANAGE YOUR MERCENARY COMPANY. Recruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a

Genres
ActionStrategyAdventureMultiplayer
Followers
0

Player reviews

CopperJunction42 2.5/5

Great ideas, rough execution

If you're looking for a single-player Battletech experience akin to the tabletop with a fun campaign, then you'll likely enjoy this game. Overall it's quite good and under normal circumstances would deserve a positive review. Unfortunately, about 8 months ago the entire multiplayer aspect of the game broke (they were cheap and relied on a third party hosting service for their chat which was shut down, this removed the ability to host or join lobbies). They have come out and stated there are no longer any active developers and there are no plans to fix this issue. However, they continue to sell the game at full price and include all of the multiplayer tags despite no longer have any online multiplayer functionality at all. So if you want multiplayer, even just a private match between friends, you're out of luck. So don't waste your time or money.

  • Graphics3.0
  • Gameplay2.5
  • Story2.5
  • Value2.5
ElectricOmen 4.0/5

Beautiful merge of XCOM's tactical layer with Shadowrun's storytelling

Beautiful merge of XCOM's tactical layer with Shadowrun's storytelling. Not an easy game for a strategy game beginner, UI and gameplay looks messy at first so it is easy to get confused or understand what the game is about. You will like this game if you liked: XCOM series (tactical layer, battle mechanics) Shadowrun series (story, flow, character development) Endless Space/Endless Legend (UI, character art) Mass Effect series (scenario) Eve Online (character art, atmosphere) Freelancer (mission flow, atmosphere)

  • Graphics4.5
  • Gameplay4.0
  • Story3.5
  • Value4.5
QuickDune_hq 4.5/5

2 hours : I have no idea what I'm doing

2 hours : I have no idea what I'm doing 5 hours : Ok, the system is simpler than expected ! Seems a bit complex at first but it's actually quite easy ! 10 hours : MY MECHS KEEP GETTING PLUNDERED !!!! This game is obviously too hard and unfair, I'm always outnumbered and my mechs can't hit hard, it's obviously a scheme by the devs, it's designed to incite a nervous breakdown, this game is ridiculously impossible, how do you expect me to survive anything, PLEASE FIX 20 hours : OK. This contract seems feasible, assassination attempt, I think my mechs can do it. Cold biome, perfect for my laser build. Assign mechwarriors to each their specialty. Two gunners, one tactical, and a tank. Loading mission. Ok first, careful approach, I jump jet through the woods. Enemy contact, wait for them to come. Ok, now advance the only heavy in the middle of the field to draw their fire. He can take it. He's the dark knight of my lance. Ok, mobile hitter on flank one, keep moving. Good, sensor locked, evasion -2, let's call an artillery fire from my dedicated mech. Should destabilize him enough so that my second hitter can pull a knowkdown. Enemy down, let's now move the heavy so it can finish it in melee. CT destroyed, next target acquisition. Careful now, separate them. Good. That locust is trying to flank us, let's rotate next round. Hitter one needs to cooldown, let's pull it back. LRM out, time to melee. Ok now the objectives........

  • Graphics4.5
  • Gameplay5.0
  • Story4.0
  • Value4.0
Own this game?

Claim it to take over the official profile — verified badge, editable media and the developer dashboard.

Comments0

No comments yet — be the first to say what you think about BATTLETECH.

Played BATTLETECH?

Rate it across graphics, gameplay, story and value. Your review helps other players decide.