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6About A Total War Saga: THRONES OF BRITANNIA
Total War Academy. . THRONES OF BRITANNIA – Steel & Statecraft Update. Today we’ve released a new update for A Total War Saga: Thrones of Britannia. The Steel and Statecraft update builds on some existing mechanics and also address some player feedback from the last update. Among other things, the update implements a new Political Difficulty option. We understand that some players like to challenge themselves with political manoeuvring, while others prefer to stay away from such back-stabbing. You can now tweak this area of the game separately from Campaign Difficulty. The politics system is also undergoing some other changes, particularly in the events that come about as the result of political actions. Here are some more highlights of the changes that have been made. Estates Overhaul The purpose of Estates was to add challenges in managing a kingdom where each noble is playing the game of intrigue, looking to grab more power and land for themselves. However, the system didn’t have as much impact as we’d have liked, which is why Estates have received a rework to better represent a king granting land to his more important lords, thus ensuring their devotion to the crown. With the
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I'll start by saying I'm a Total War addict
I'll start by saying I'm a Total War addict. I love Total War and I started playing with Rome Total War the first Rome title. I've not missed one since. My favourite was Medeival 2 though I love Empire, Napoleon, Rome 1 & 2 and Warhammer 1 & 2. Shogun 2 was okay. I have the Chinese one on preorder. Just to establish my devotion and general enthusiasm to the series. I f@#ck@#g hate Kingdom. As a Scot I love the idea of being able to play in my own country and having access to historical units. The problem is that this is the most dumbed down, poorly thought out and executed edition I've come across. If this was my first experience I would never have bought a title again. I'm starting to think Creative Assembly have totally forgotten about who their customers are because recently they are constantly degraded our level of control and removing the detail that we love. We like lots of different types of units which are lovingly rendered. We want a chance to be able to win when the odds are stacked against the possibility by use of formations, unit mixes, creative economic management. We don't want cartoon unit cards, auto garrisons, inexperienced units to be nearly equated with battle hardened ones and spending all our time with constant rebellions. The latter is really annoying because its not historically accurate. In real life the quality of the garrisons would outmatch any local rebellion but instead its vice versa.
- Graphics3.0
- Gameplay3.0
- Story2.5
- Value2.5
Don't read, watch or listen to any of the reviews for the base game!
Don't read, watch or listen to any of the reviews for the base game! In the Workshop there is an absolutely incredible mod called Shieldwall Overhaul! It basically makes this game into one of the best Total War games to date. Install it and enjoy the ride! Here are some of the main features of the mod: o Completely Redone Unit Rosters for every single culture. o Overhauled military tech tree in the style of Shogun 2. o Four fully fleshed out population mechanics for Peasants, Nobles, Foreigners and Clergy (* One of the best mechanics in a TW game imo). o Completely redone battle balance with an emphasis on period tactics and well, the shieldwall. o Food storage system. o Completely redone traits, each with their own dilemma to allow more player choice developing their characters. o Wiped out building effects and rebalanced them. o Redone effects for skills and character attributes. o Amazing historical landmarks and wonders flavor events. o Dozens of new events, with more being added every week or two.
- Graphics4.0
- Gameplay4.5
- Story3.5
- Value4.5
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