暖雪 Warm Snow
Rank #610 on PlayPulse
Rank #610 on PlayPulse
Full game now available!. Please feel free to leave us feedback in our community. Join our discord channel to get more information and chat with the devs: . About the Game. While the rich stinks of meat and wine, the bones of the poor litter the roadside.. Great injustice often leads to strange occurrences. Snow in July can only be remedied through blood. Join our discord channel to get more information and chat with the devs: 【A Dark Tale of Sword and Snow】 A strange phenomenon appeared during the 27th Year of the Longwu Era. Snow fell from the sky, which was warm rather than cold to the touch, and did not melt. People who breathed in the 'Warm Snow' lost their minds and became monsters. This phenomenon was later known as 'Warm Snow'. Embark on a journey as Warrior 'Bi-an' to search for the truth behind the 'Warm Snow' and put an end to the this never-ending darkness. 【Countless Combinations】 Six sects, varied Relics, unpredictable excaliburs, the game is full of Rogue-like elements which will keep each challenge in your journey fresh and unique. Each time you venture into the world would be a whole-new experience, pick your favorite playing style and challenge yourself
think hades but with easier fights between the bosses, higher variety of builds and surprisingly a lot of replayability. a bit scuffed around the edges especially with english translation and UI, but thankfully nothing that affects gameplay
I've only played one run so far, but I thoroughly enjoyed it. Fundamentally it is a roguelike (roguelite) dungeon crawler along the lines of The Binding of Isaac or, more accurately to its clear inspiration, Hades. The gameplay feels very much like Hades, in a good way, and with plenty of tweaks to make it stand out as its own game. The combat is tight and responsive, enemies generally have good, clear telegraphs for attacks, and the upgrades are uniquely versatile. To speak on the upgrade system, any of the upgrade items you pick up during a run can be applied to one of your four "inventory" slots. Depending on which slot you choose, that item will bestow a completely different effect. In one slot it might grant you an active skill which allows you to poison enemies, while in a different slot it will buff poison damage from other sources. This means that you must not only choose which items you want to bring with you, but also exactly which of their effects you want to apply. Even in only one run I have already seen the intricate web of decisions this can lead to. As for art, the game looks wonderful. The enemies, characters, and environments are all beautiful (or hideous and horrifying, when they need to be) and I very much enjoyed just looking at the game. It's colorful and creative and all around fun. The only real criticism I have so far is that not everything is fully translated. I don't expect English voice acting, but I would like to know what the big shopkeep lady is rambling about, just with some subtitles.
I have played this game for 46.9 hours. Is is a problem? Yes. Have I been stuck on Snow Storm mode? Yep. Do I know Chinese? Barely. Did I bug out the game with my insane melee speed? I did. Do I love this game? Absolutely.
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