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6About SteamWorld Dig
Another SteamWorld Game is out! Play Now!. . About the Game. A digging adventure in a Steam-powered Frontier… SteamWorld Dig is an action-adventure game that mixes exploration, puzzle-solving, and mining mechanics. Set in a western steampunk-inspired world, you control a robot named Rusty, who embarks on a journey to uncover the secrets of a long-abandoned underground town. As you dig through the earth, you’ll gather resources like ores and gems, which can be used to upgrade your abilities and tools to help you go faster and deeper... . But don’t think it’ll be that easy! As you descend into the depths, you’ll encounter a variety of enemies, environmental hazards and puzzles that will put you and your trusty pick-axe to the test.. . Key Features. An underground world full of secrets, treasure and terror. . . Captivating 2D hand-drawn environments. . . Story-rich narrative with a colourful cast of characters.. . Randomly generated and immersive mine maps.. . Challenging and fun game-play.. . . . Additions. Compared to the Nintendo 3DS version, this release has:. . HD graphics: Beautiful, high-resolution (1080p) graphics. . . Gamepad support: Keyboard, gamepad - play the game your
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Player reviews
This game, is one of those games that you wish, they would never end, but they do, sadly
This game, is one of those games that you wish, they would never end, but they do, sadly. PROS -one of the best artwork I could ever see -Easy to play (like Battbleblock Theater) -Fast placed (you dont have to grind for stuff) -Casual -Amazing Story -Platformer 2D -NOT A SINGLE BUG or ERROR -NO LAG (my pc sucks, had no lag at all) -controller support CONS -kinda short :( (4-5 hours of gameplay)
- Graphics4.0
- Gameplay4.5
- Story4.5
- Value4.5
Steamworld Dig is a bit like a cross between Motherlode, Spelunky and a metroidvania
Steamworld Dig is a bit like a cross between Motherlode, Spelunky and a metroidvania. Motherlode because the game owes a lot to the concept of digging down into the earth, mining minerals and then selling them on the surface for gold to buy upgrades, which then enable you to dig deeper, take on more enemies etc. Spelunky because the main levels are procedurally generated, and the general feel of your character is quite similar to Spelunky (so much so that playing one after the other causes quite a bit of confusing pressing the wrong buttons!). Metroidvania because there are various caves that are set puzzles scattered throughout the main mine shafts, and completing them gives you upgrades that allow access to previously inaccessible areas. It's a compelling formula polished to a fine sheen here. There's a lot more depth (ho ho) to this game than first appears. I definitely dug it. In fact I'd say it's oresome. Ok, ok, I'll stop.
- Graphics4.5
- Gameplay4.0
- Story3.5
- Value4.0
The biggest negative I'd levy against the game is a distinct lack of difficulty
The biggest negative I'd levy against the game is a distinct lack of difficulty. Dying is definitely a risk, but taking damage feels somewhat arbitrary. After I became accustomed to the controls and mechanics, which was relatively quick, I rarely felt especially challenged. That said, it's a delight to play. The aesthetic is clean and beautiful, the sound (and music) is wonderful. In the roughly five hours it took me to complete, I never really had a dull moment. The sense of momentum is palpable. Very fun and definitely worth the low price.
- Graphics4.5
- Gameplay4.0
- Story3.5
- Value4.0
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