OCTOPATH TRAVELER™
Rank #499 on PlayPulse
Rank #499 on PlayPulse
Reviews & Accolades. “Heady for the eyes and ears” - Gameblog. “Wonderful panoramas painted in pixels” - Everyeye_it. “A gift for the senses” - Vandal_net. "Love letter to classic JRPGs" - 4Players. “Pure nostalgia” - 3Djuegos_com. “Beautiful” - Gamesvillage_it. “A game with brilliant moments” - PC Gamer. “The PC version’s gorgeous 60fps is absolutely to die for” - Rock Paper Shotgun. “A remarkable title” - UveJuegos. . About the Game. The award-winning RPG comes to PC! Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers. - Play as eight different characters, each with their own stories to uncover and side quests to complete - Explore the enchanting yet perilous world of Orsterra, spanning 8 vast regions and discover each character’s full story as their journey unfolds - Use each character's distinctive abilities (Path Actions), skills and talents in frenetic battles - Enjoy the accessible yet deep turn-based combat battle system and break through enemy lines by identifying and targeting their weaknesses - Solve side quests and story
I picked up Octopath Traveler expecting “another JRPG,” and it ended up being one of those games I kept thinking about even when I wasn’t playing. The HD-2D art style is gorgeous. Like, I stopped multiple times just to look at towns at night, the lighting, the water, all that. The music is also insanely good — it makes even random exploring feel important. Gameplay-wise, the combat is the main reason I stayed. The whole Break/Boost system feels really satisfying, and it stays fun because you’re constantly planning turns instead of just spamming attacks. Each character having a “job vibe” and different tools keeps fights from getting stale (most of the time). Story is… mixed, but in a way I still enjoyed. I like the idea of 8 separate stories, and some of them are genuinely great. But it can also feel a bit disconnected, and the “party” doesn’t always feel like a real group since everyone is basically doing their own thing. Also, the amount of random dialogue can be a lot if you’re not in the mood to read. A couple negatives: The grind can show up depending on how you play. Some chapters feel slower/less interesting than others. The world sometimes feels like a bunch of story bubbles instead of one connected adventure. Still, if you like turn-based combat, pretty visuals, and a chill RPG you can play in chunks, it’s absolutely worth it. TL;DR: Beautiful game, amazing music, satisfying combat, stories vary a lot but the overall vibe is great.
Be careful if you're reading the achievements - they contain major spoilers and will basically spell out the entire story for you (they're not even hidden ones). Play the game through once and then take a look at them if you're looking to 100% it. If you really want to check out the achievements before you play, scroll through and avoid anything with a pixelated face on it. Those are the story-based ones.
If you manage to find this review buried under the other 10 000, and you're thinking about buying the game, please read this: Those who claim that there's no link between the 8 characters and their respective stories didn't play the game until the end. It is not obvious at first, but nearing the end of a few chapters you'll notice that some characters refer to a thing in particular, hinting at what's coming after you finish all chapters: the real ending. Once you finish all 32 of them, don't uninstall OT right away. Google how to find the post-game dungeon, THAT is the real ending. It's a shame that only 5,8% of the players experienced it, as the achievement indicates. It is understandable though, as getting into that dungeon is not exactly a straightforward process.
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