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6About Kingdom Rush Frontiers - Tower Defense
Special Offer. . . . About the Game. The world's most devilishly addictive defense game is back - welcome to Kingdom Rush: Frontiers! . . Bigger and badder than ever before, Kingdom Rush: Frontiers is a whole new level of the furiously fast, enchantingly charming gameplay that made the original title an award-winning hit. Command your troops through an epic (mis)adventure as you defend exotic lands from dragons, man-eating plants, and ghastly denizens of the underworld -all with flashy new towers, levels, heroes, and more goodies to help you crush your foes to a pulp. (Don't worry, we've still got all the good ol' stuff from the last game, too. It's vintage now.) . . Kingdom Rush: Frontiers packs in so much content, it's like a fully upgraded artillery blast of mouthwatering, pixelated joy launched right into your smiling little face... and it hurts so good! . . Key Features. . Fantastic Tower Defense game with lots of strategic decisions. Great power-user stuff like Reinforcements, Meteor Strikes, Heroes and more.. . Fortify the frontier in exotic news lands - hold the line in deserts, jungles and even the underworld! . . Eight new specialized tower upgrades! Slice, sizzle, and
- Genres
- Strategy
- Followers
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Player reviews
So, here we are!
So, here we are! Kingdom Rush, the Great and Magnificent, had a sequel, and that's good news. Or is it? Pros: + Kingdom Rush is a hell of a Tower Defense. This sequel is no different. + Graphics, little details, Easter Eggs: the charm of the first Kingdom Rush has not lost any magic in this new Frontiers Lands. + A very good diversity of enemies with some new interesting mechanics (temporary stealth, teleportation...) + Eight new four-tier specialized towers. + Some missions offer still more towers (Frankenstein tower, Dwarf bastion...). + A very decent amount of content. + Much better mechanics for leveling up heroes. Cons: - This is not a sequel; more like a stand-alone expansion. - Same two magic powers as the original Kingdom Rush. - Many new enemies are just reskins from the first episode. - Some foes are very trick to beat (Sniper lizards, Mage tortoise) - One tower specialty seems to be useful (to the point of being mandatory) only in one arc of the main campaign. - Many issues of the first episode have not been addressed (no fast-forward option, half of the stars just pile up with no use) Verdict: Is it worthwhile? Of course it is! Aren't we speaking of Kingdom Rush? Have the developers been lazy? Wouldn't say so: the content is still of top-notch quality and the game mechanics worked so well anyway that it would have been pointless to change them.
- Graphics4.0
- Gameplay4.5
- Story3.5
- Value4.5
Still thinking about it
Wow! This is what a real TD game should look like! LOTS of playtime. TONS of levels and stages. MANY heroes to unlock as you progress. MULTIPLE upgrades for them, the towers, and the special powers. GREAT tower placement and strategy options. FUN characters and upgrades ( you can even upgrade your artillery towers into some sort of medieval Mech Warriors! lol! ). HUGE variety of enemies (some a real pain in the b*tt). SOLID graphics and performances. AND most importantly, what most TD games are lacking: Well-balanced enough so the game remains playable from start to finish! (...although I must admit I switched to 'casual' after Level 4, but was not penalized in terms of progress or achievements). ;p A beautiful and easy to dive-in time killer for fans of this genre. And many hours of playtime to guarantee a good return on your investment! :D I'll now go check the rest of this franchise, as I think they have several similar games. Hours of fun, and millions of dead monsters ahead !!! ;)
- Graphics4.0
- Gameplay4.0
- Story4.5
- Value4.5
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